Normally I use Unity for my game development. It’s a complete game engine tool to that eases game development time by many hours. It’s my choice for 3D game development.
Over the weekend I discovered another game engine called Construct 2 (C2) by Scirra. From my short experience with it, it’s a very promising tool and one that I will most likely use from time to time. At the moment, games can be only exported to HTML5. I am not sure there are plans to export games to other platforms, but there is a lot requests it seems from the community (which by the way are extremely helpful). The one thing that C2 offers that I just now game develop without now, are the Events Editor. The Events Editor in C2 is where the power is. It takes all the hassle off of coding and allows me to be more creative. I was able to create the game prototype “Space Racer” in under 10 hours. It’s for a competition Scirra was holding and thought no better way to learn the engine than by participating.
Use the Up/Down Arrows to Accelerate/Decelerate
Use the Left/Right Arrows to Turn Left/Right
Tip: Hitting the Red circle opens a small shortcut to get a faster time.